This is the demoreel of my class 2 works. Hope you' ll enjoy it.



Week 12
UuuuUUuuuuuuUUuuuuuuu!!!

Ok this week I did final changes to the animation and now I think it works pretty well.

So here we go with my revision:



Week 11
OOoooo Yeeeeah! :D

After a super hard work on the shot I did it!!!!! Mike really liked it and he suggested to do some final changes to make it better.

I hope you will like it:



Week 10
Mike liked the way I turned the final part and he totally loved the initial pull.

He was a little bit concerned for the middle part and when Stevil do the first lift with the knee.
So he would like to simplify the shot more.... ehehheeh it seems that I'm forgettin the KISS rule.

Here we go with my second phase of polishing:



Week 09
This was a really tough week!!

Mike made me change the final part and make it simpler. So I reblocked it and started all polyshing phase.

Here it is what I have done so far:



Week 08
OOoooo Yeeeeah! :D

Mike really liked my shot...he was only a little bit concerned about the arc of the jump so he suggested to me how to make it better. I also change some things here and there :D

So here we go with my revision:

This week I also did my blocking with the new full body character that AM provided to us with my little personal touch :D

So I present you Stevil the Devil in my heavy push assignment:



Week 07
Wowowowo super hard week this one!

I really enjoyed finishing my shot after Mike's crit. He suggest me to add a little slide at the end and I think it added a tons to my shot.

So here's my final shot with arms:

This week I also planned the new shot and I decided to do a heavy push. We finally got the full body character and as always I personalized him a little bit :D but you will see in next week :D

So here we go, my reference, planning:



Week 06
A super e-critique from Mike as usual :D.

This is my polishing phase up to now. I didn't have so much time to start polishing arms so I will add it next week.



Week 05
Haaaaaaaarddd times :D

Mike really liked my references and my planning but he said to me to delete the cut during the shot because it brakes the action and usually Director don't want this kind of cut.

So here's my blocking:

I really need to thanks so much my mate and friend Jure Prek that helped me on doing the rig's modification :D THANKS MAN!!!



Week 04
Hi evryone again!!

In his critique, Mike told me to make the anticipation poses more natural.
He also suggested me to make a little pause between the weight shift. I had to anticipate a little bit the movement of the right foot some frames befoer and to lower the squash in all animation. He told me also to make the walk less forced.

After his critique I came up with this assignment:

We also had to plan the new animation: among the choices we had I decided to do a Jump with Ballie's charcater with arms. I really like this character so I decided to modify it a little adding a neck and a head so A.TOM's born :D

Here's my planning obviusly starting from some references I found on the net.



Week 03
Animation is getting harder! :D

I really enjoyed Mike's critique and live Q&A!! They are always full of stuff to learn.

In this week we had to start polishing the blocking of last week assignment.

So here's the assignment:



Week 02
Mike is a great mentor...really! He is teaching us a lot of cool stuff.

After his critique about my planning I did this 2nd blocking based on my 2d ones. We are going into more depth in body mechanics and doing this exercise it' s really difficult to do for me but it's going better and better and I begin to understand a lot of things..like overlapping action.

So here's my week assignment:



Week 01
Wowowo I'm so excited, class two it's started and my new mentor is Michal Makarewicz, Pixar's animator where he worked for The Incredibles, Jack Jack Attack's short, The Cars and One Man Band.


MICHAEL MAKAREWICZ

I think this will be a super cool term and I hope to succeed.

In this class we can choose from differents assignments to do so this week as first animation I decided to do a 180 degree turn.

After having filmed myself I wrote down my plannings and I also did a first 2d blocking just to test my timing and spacing.

I'm pretty happy with the result and here you can check it: